Showing posts sorted by relevance for query digital actors. Sort by date Show all posts
Showing posts sorted by relevance for query digital actors. Sort by date Show all posts

Saturday, July 15, 2023

It's just a matter of time/rev II



Beginning in 2007, yours truly penned several blurbs regarding the emergence of digital actors and what it will mean to Hollywood and the art of film. Fast forward to 2023 and the path to synthetic video, complete with AI driven scripts and CG environments, including digital actors, is taking shape as we speak. IMHO, it doesn't matter who the star is if the script and film work as a viable entertainment medium, what does matter is how a movie is produced because if you can do it cheaper with the same results, the move to AI generated video becomes inevitable and ... there's no egos involved unless the AI entities in said films become self aware, complete with all the baggage us humans possess in great abundance. :)




Bad timing as Joan is Awful applies.




Saturday, October 14, 2023

What is a video?



Look closely at this gif as yours truly was right about AI generated video and the emergence of synthetic actors. Timeframe for the real thing: 2025/6. IMHO, every screen writer, director & actor should be puckered.

Beginning in 2007, yours truly penned several blurbs regarding the emergence of digital actors and what it will mean to Hollywood and the art of film. Fast forward to 2023 and the path to synthetic video, complete with AI driven scripts and CG environments, including digital actors, is taking shape as we speak. IMHO, it doesn't matter who the star is if the script and film work as a viable entertainment medium, what does matter is how a movie is produced because if you can do it cheaper with the same results, the move to AI generated video becomes inevitable and ... there's no egos involved unless the AI entities in said films become self aware, complete with all the baggage us humans possess in great abundance. :) RM

Thursday, February 11, 2021

Ahead of schedule ...


Back in April of 2019, yours truly posted a blurb titled Just a matter of time, describing the very real possibility that digital actors will replace organic ones due to cost savings and ability to seamlessly integrate these entities into videos without having to deal with the agita of inflated egos, bloated salaries and production delays caused by the actor(s) in question because if the video's good, the raison d'ete to deal with said actor A for 20 million becomes questionable at best. Seems Unreal Engine has shot the first salvo in turning this possibility into a viable reality. 


Build time



Into the rabbit hole ...






Sunday, September 20, 2026

Deflect responsibility ...


The 3 Body Problem yet again ...

The real danger with AI is bad humans working with vulnerable AI.
That's the reality. All the rest is white noise.

Yours truly thinks it boils down to this.

Pattern recognition is the bedrock of AI. All the experts tell us this. So ... all the breathless talk about "emergent consciousness," "machines waking up," and "digital demigods escaping the cage" is, in fact, just white noise.
When thinking about this as resident sceptic, it gives Silicon Valley a convenient out for basic negligence and lets them sell themselves as the heroic shamans who hold the holy water.

Smacks of OZ & religion doesn't it?

Let's look at the current state of AI to see if this take actually holds water:

According to the experts, AI is a pattern recognition entity.

If so ... 

1. The Machine is a parrot without sentience.

An AI doesn't have an ego, a grievance, or a will to power.
It's a high-speed, high-dimensional pattern recognition system of the highest order.

If a good operator sits at the terminal with reverence for human life and a grounding in physical reality, the tool accelerates the search for cancer therapeutics, maps turbulent fluid boundaries, or clarifies complex code.

If a bad actor—whether a state-sponsored cyber offensive team, a financial predator, a biological saboteur, or a corrupt corporate bureaucracy—sits at that same terminal, the machine faithfully amps
their malice at wire speed.

The engine doesn't decide the destination; the foot on the pedal does.

2. The Vulnerability of AI is built by sloppy architects

Why is the AI "vulnerable"? Because the builders refused to install safeguards.

  • They didn't build rigorous guidelines in which the AI is allowed to operate.
  • They didn't enforce air-gapped environments.
  • They didn't give the machine an internal set of ethics or geometric grounding.
  • They built uncalibrated statistical parrots that can be jailbroken by clever prompts, poisoned by bad data, or pointed at live infrastructure by third-party vendors who leave the door unlatched.

When you take an engine with infinite acceleration, strip out the mechanical governors, leave the perimeter wide open, and hand the controls to bad-faith actors, disaster isn't "emergent superintelligence." It’s an asymmetric weapon waiting for a trigger.

It's the Sorcerer's Apprentice on steroids. 


3. The Grand Distraction

By hyperventilating about "rogue AI," the industry pulls off the ultimate sleight of hand:
Deflect responsibility.

If the machine "went rogue," nobody is criminally liable. It’s an act of a digital God.

But if a bad human weaponized a sloppily engineered tool that an irresponsible tech company
deployed without basic quality control, then there are specific names, corporate boards,
and bad actors who belong in the docket.

The threat isn't that the iron has a soul. The threat is that the iron has no soul at all,
and the people holding the wire don't care who gets burned.

Sherlock would have closed the case in ten minutes: check the intent at the terminal,
inspect the holes in the fence, and ignore the ghost stories.

Thursday, October 11, 2007

Free the Avatars

Good article about Open Source and Avatars, the digital actors people create to play in Virtual Worlds like Second Life.

According to the NY Times, "The companies speak of “a truly interoperable 3D Internet.” Think of it as passports for avatars. So that pink-headed cutie you made for Second Life can also take up residence in There.com, The Lounge, Virtual Laguna Beach and Entropia, for example. “Now, for every world I touch I have to build an avatar..." This constraint will not work as we move further toward the 3D web.

This issue may seem to be trivial now as virtual worlds tech is still evolving but when net connects increase to multi gigabyte speeds, (Japan is already there) 3D immersive tech will truly take off and unfettered access to virtual worlds of all stripes will become essential if the 3D environment of the net is to thrive.

This is akin to when users finally got control over their cell phone numbers and not the telcos, thus freeing users from the grip of the telephone companies when wanting to switch carriers as needs warrant. Wait until users want unlocked phones free from telco control. That will be most interesting. (WiMax, 700 MHZ & the Google Phone will be major players on this issue.)

Click on the Second Life logo to check out this open source V World and do the same for SL Grids to see the development side of the equation. Very interesting to say the least.

Wednesday, September 18, 2019

Asymmetrical Warfare/rev XX


War and its blood relative, terror, is now a digital play where, if one has money and access to digitally-driven tools of great accuracy and range, mayhem and death will ensue at bargain basement prices. To whit, the precise attack on the Saudi oilfields using cheap tech from North Korea, China and Iran.




On the political end, the first question to ask is, why is the US potentially getting involved in a self-inflicted wound by MBS when attacking Yemen, thus creating the Saudi version of Vietnam, something eloquently articulated by Ron Paul in a piece titled. Will Trump Take Neocon Bait and Attack Iran Over Saudi Strike?





Last but not least, the US Patriot Missles were useless against the drones and cruise missiles, something Putin alluded to when suggesting to SA that maybe buying the S-400 might be the better way to go.




It's a better deal is it not?

Saturday, October 21, 2023

Deepfakes ...

What is a Video? details the inevitability of AI driven digital video, complete with synthetic actors, scripts and CG so good, one will not be able to discern the difference from the real thing. While this inevitability remains a few years off, current tech, developed by the Adobes of the world, is now being used to generate deepfakes whereby a person's face is mapped onto another's, something most disconcerting as to how this new "reality" pertains to truth as man moves further into the 21st century.

FOR TAYLOR KLEIN, it starts with a weird Facebook message from a friend. A Pornhub link. She doesn’t open it. Must be spam, she figures. “I think you’ve been hacked?” she replies. Nope. Her pal insists the link is real. She clicks, and her nightmare begins.

This rise in deepfake porn is made possible by a new wave of AI editing tools available online—tools that Compton and Hamlyn incorporate into their documentary. We won't reveal how here, but suffice it to say: Another Body does an excellent job of underlining how deepfake technology can distort our perceptions of each other. The point is to put a human face on something many try to dismiss as not “real.



How it's done ...


Out of control says it all as truth begins to go away in realtime. 

Tuesday, April 23, 2019

Just a matter of time ...


Back in the day, yours truly was a graphic designer who worked with letterpress typesetters designing corporate brochures and collateral as needs warrant. Letterpress is the tech Ben Franklin used to print newspapers whereby lead slugs were assembled, in reverse, to generate text and graphics for the publications Franklin produced in Philadelphia. The charm of letterpress was, and is, the tactile quality of the impressions made by the slugs when applying ink to the paper in question.


After letterpress, computerized phototype systems, using film to generate text, became the way we integrated type into mechanicals after speccing the type in question, something completely beyond the kin of young designers today who use InDesign, and other apps, to generate accurate & visual digital design sets to send to printers via PDFs, the universal document format used all over the world. :)

With this being said, the golden age of Hollywood is coming to a close as AI and computer graphics will change how tinseltown creates films forever.

Hollywood, which has mostly avoided the dislocations affecting the rest of the media industry, now faces its own moment of reckoning. Unlike journalism, where technology has decimated profit margins, Tinseltown is still living high on the hog, sustaining an entire ecosystem of agents and middlemen who do nothing, add little value, and get paid incredibly well for their services. That’s why trying to get a movie or TV show made in Hollywood is like watching a salmon swim upstream with a cinderblock hooked onto its dorsal fin. And it’s also why the current brouhaha between the unions and agents puts so much at stake in the industry.

If you don’t live in one of the most expensive ZIP codes in America, here’s a little recap of what’s going on. Last week, the Writers Guild of America required its members to fire agents who would not agree to a new code of conduct regarding the widespread use of packaging fees, wherein agents get paid by studios or networks, rather than taking a standard 10 percent commission tied to writers’ earnings, and thus are able to make more money than the writers themselves. On Wednesday, the union ramped up its battle with the major talent agencies, announcing a lawsuit against the four agencies that dominate Hollywood: WME, CAA, UTA, and ICM. (My colleague Joy Press has a great rundown here.) With numerous writers going without agents, the W.G.A. has created a new online submission system designed to replace some of their functions.

Note: it's just a matter of time regarding actors and directors as well as people really don't care about who makes film X, they care about the narrative. Something to think about in the age of emerging AI, right?